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The Ludite

Systems are beautiful

D&D: Chasing the Dragon

An article series exploring the storytelling potential of RPGs

Introduction: Chasing the Dragon

Part One: Rule Zero is Bullshit

Part Two: On Good Characters

Part Three: On Plot and Narrative

Part Four: On Narrative Power

Part Five: What About 5th Edition?

Part Six: An Open Break-Up Letter to D&D

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Ian's avatarIan on Beyond Game Balance: When to H…
sumfahg's avatarsumfahg on Part One: Rule Zero is Bu…
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Recent Posts

  • Truth and Lies in Game Design
  • Part Six: An Open Break-Up Letter to D&D
  • Part Five: What About 5th Edition?
  • Part Four: On Narrative Power
  • Part Three: On Plot and Narrative

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Recent Posts

  • Truth and Lies in Game Design
  • Part Six: An Open Break-Up Letter to D&D
  • Part Five: What About 5th Edition?
  • Part Four: On Narrative Power
  • Part Three: On Plot and Narrative

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Archives

  • May 2021
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  • February 2019
  • July 2018
  • December 2016
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  • July 2016
  • December 2015
  • April 2015
  • December 2014
  • October 2014
  • August 2014
  • July 2014
  • June 2014

Recent Posts

  • Truth and Lies in Game Design
  • Part Six: An Open Break-Up Letter to D&D
  • Part Five: What About 5th Edition?
  • Part Four: On Narrative Power
  • Part Three: On Plot and Narrative

Recent Comments

Ian's avatarIan on Beyond Game Balance: When to H…
sumfahg's avatarsumfahg on Part One: Rule Zero is Bu…
The Ludite's avatarThe Ludite on Part One: Rule Zero is Bu…
sumfahg's avatarsumfahg on Part One: Rule Zero is Bu…
The Ludite's avatarThe Ludite on Leveling Systems Part Two: Whe…

Archives

  • May 2021
  • March 2019
  • February 2019
  • July 2018
  • December 2016
  • September 2016
  • July 2016
  • December 2015
  • April 2015
  • December 2014
  • October 2014
  • August 2014
  • July 2014
  • June 2014

Categories

  • Difficulty
  • Game Design
  • Game Skill
  • Game Strategy
  • Hardcore vs. Casual
  • Leveling Systems
  • Tabletop Games
  • Truth and Lies
  • Video Games

Meta

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