Part Two: On Good Characters

(This is part of the series ‘D&D: Chasing the Dragon.’ Read more from the home page.)

“Let me tell you about my character.” The seven most dreaded words in the geek lexicon.

When you hear them, you know you’re in for a monologue of context-free adventuring, probably a description of their class and magic items, and possibly an explanation of how they broke the game with this weird combination of feats and class features, as well as what they killed that made their DM super mad. You’ll sit there and nod politely as you try to make sense of their disjointed shenanigans. After all, if you endure this, they might be willing to nod politely when you tell them about your character!

Elsewhere in the world, someone else says to their friend “You’ve gotta hear about this show I’m watching!” This person starts talking about the characters and who they are, what they do. And the other person listens. Interested. They might ask questions about it, compare it to shows they know. If they’re into that kind of story (or sometimes even if they’re not), the conversation might even end with “Yeah, I gotta find time to watch that!”

What’s the difference here? In both cases, they’re both talking about characters in a story that they’re enjoying. But why is it that passing acquaintances can successfully talk about television as a topic of interest, but people in the same community with a common interest in D&D just loathe that conversation? Continue reading